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Corporate Gaming

Type: 
Bachelor
Student name: 
none

The thesis is targeted at students of information systems (Wirtschaftsinformatik).
The thesis will investigate forms of corporate gaming, i.e. games that are used for various purposes within companies. The objective is to find out (1) which tasks are suitable to be addressed using games, (2) whether corporate gaming is feasible, (3) and under which conditions. The student should define and conduct a survey on the topic and then evaluate its results.